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Friday, September 26, 2014

Disney Quest: Flying on a Magic Carpet


Usually on Walt Disney World (WDW) family vacations, we (my husband, Gus, and I) look forward to visiting Downtown Disney to load up on a last bit of Disney magic before we go back home. On our last trip to WDW, we decided to do a little something different. We went to Disney Quest.
Disney Quest was opened June 19, 1998 when virtual reality was the latest and greatest of video gaming. It is an "indoor interactive theme park" that is housed in a five-story (yes 5), windowless building. Originally, Disney Quest was a project designed to bring the Disney brand to major cities that weren't close to either Disneyland or WDW. The second location was built and opened in Chicago, but was permanently closed in September of 2001 after low attendance and other issues arose. 


As a kid, I remember being really excited when the news first broke out of the "attractions" Disney Quest contained. Being able to float "just around the riverbend" with Pocahontas, ride a magic carpet with Aladdin, and play as a part of a human pinball machine that featured The Mighty Ducks did it for me. It was until this year, that I was finally able to experience some of these attractions I had so much wanted to enjoy. 

We arrived at Disney Quest on Sunday morning, maybe half an hour after opening. As we were escorted into the building, I demanded that the first attraction we would experience was the Aladdin's Magic Carpet Ride. Besides being my favorite Disney movie of ALL TIME, I read The Last Lecture by Randy Pausch and I remember the chapter in which he talked about how exciting it was as a Disney fan to create this attraction for Disney Quest. So in some respect after reading the book, experiencing this video game was added to my ever growing "Disney Bucket List". 
If you have not ready this book,
I highly recommend you do.

Although extremely dated, it was fun to finally check this experience off the list. The gist of the game is to help Aladdin find the Genie in the Cave of Wonders while Jafar has Princess Jasmine captive. I had to remember that since 1998, a lot of  advances in the look of video games has improved immensely. Hence, when you first see the world of Agrabah, you may feel as though the graphics are basic, at best. A Cast Member will seat you at a station and explain how the game works. They will also adjust the head gear to fit your head as comfortably as possible. It takes a little getting used to at first, but after a few minutes, you are maneuvering your carpet like a pro. Although I didn't make it to the end (Gus found Genie before I did), there was a celebratory show of fireworks on my screen.

I'll be writing some more posts about our favorite moments at Disney Quest, but until then have you visited Disney Quest? What was your favorite part? 

It actually fit his head!!
Interesting choice of headgear

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